Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > Druid's Overlook

Notices

Reply
 
Thread Tools Display Modes
Old Jan 31, 2008, 06:41 PM // 18:41   #21
Wilds Pathfinder
 
Join Date: Aug 2007
Advertisement

Disable Ads
Default

Quote:
Originally Posted by Limu Tolkki
The storylines were fine when you played them first time (as it's always lol). But tbh i want to see something more possible in gw2. Killing a god is just too much...
killing a god in 1 min is to much other then that I welcome those fights. the only problem with the end game bosses is they are so much easier to kill then say a lvl 1 char . which is what kills the story line to me, everything else is good but the fact the each boss died in a matter of mins to seconds(factions) the lich took a little while to get to but still died way way to fast.
IslandHermet is offline   Reply With Quote
Old Jan 31, 2008, 06:49 PM // 18:49   #22
Wilds Pathfinder
 
Join Date: Aug 2007
Default

Quote:
Originally Posted by Nemo the Capitalist
i have to agree with u all on your comments....

if u want a good story Go to LOTR online man ...they had a good storie and popularized by movies...what did GW have E3 film cliip


STORY
GW<LOTR

/signed

duh they had books you know that J.R.R tolken wrote so the story was easy as well as the back story (the hobit) if a book is made into a game of course it will have more lore.
IslandHermet is offline   Reply With Quote
Old Jan 31, 2008, 11:09 PM // 23:09   #23
Wilds Pathfinder
 
Valeria's Avatar
 
Join Date: Oct 2005
Location: Germany
Guild: PaRe
Profession: W/
Default

Quote:
Killing a god is just too much...
It's the same everywhere. Once you have accomplished something great next time it is just standart and you need a bigger foe.
After killing a god you won't feel that good after having beaten some smelly bandit.

Do you know Dragon Ball?
"wow he has fighting power 200 !!! he's invincible"
10 issues later
"lol fighting power 5million what a weakling!"
it's really ridiculous if you think about it.

PS: Shiro get's killed by the luxom and kurzick champions so he just destroys whole cantha while getting defeated...
Shiro is back in the world of the living no we can just slay him...
Factions has some strange story elements.
Valeria is offline   Reply With Quote
Old Jan 31, 2008, 11:30 PM // 23:30   #24
Jungle Guide
 
Sleeper Service's Avatar
 
Join Date: Dec 2005
Guild: CULT
Default

Quote:
Originally Posted by Valeria
It's the same everywhere. Once you have accomplished something great next time it is just standart and you need a bigger foe.
After killing a god you won't feel that good after having beaten some smelly bandit.

Do you know Dragon Ball?
"wow he has fighting power 200 !!! he's invincible"
10 issues later
"lol fighting power 5million what a weakling!"
it's really ridiculous if you think about it.

PS: Shiro get's killed by the luxom and kurzick champions so he just destroys whole cantha while getting defeated...
Shiro is back in the world of the living no we can just slay him...
Factions has some strange story elements.
which is where big players like MARVEL and DC had a massive brainfart and invented the "Universal Reset Plot Device".

ah the Multiverse, now we can work up from the bandit and kill a god only to do it all over again but different without endlessly increasing power.

Lazy but....effective.
Sleeper Service is offline   Reply With Quote
Old Feb 01, 2008, 03:07 AM // 03:07   #25
Krytan Explorer
 
Join Date: Jul 2006
Default

It sort of reminds me of Titan Quest; after I killed the gods-bane titan on mt. Olympus summit, I proceeded forth to the Temple of Apollo where I got owned by a stupid giant crab.
Mark Nevermiss is offline   Reply With Quote
Old Feb 01, 2008, 03:13 AM // 03:13   #26
Frost Gate Guardian
 
Join Date: Oct 2007
Guild: N/A
Profession: D/
Default

As lyra song said, Do the quests not just the missions and OH HEY WTF IS THAT DOES THE GAME MAKE SENSE NOW?

Dont be pissy about a bad plot if you didn't actually read any of it at all.
Freke is offline   Reply With Quote
Old Feb 01, 2008, 04:10 AM // 04:10   #27
Desert Nomad
 
mrmango's Avatar
 
Join Date: Oct 2006
Location: Southern California
Guild: Charter Vanguard [CV]
Profession: Me/Rt
Default

Quote:
Originally Posted by KalleDamos
My advise, stick to your PvP and leave the PvE to those who acctual know what happend. If you did not like it, suffer in silence or get it all right.

And as a side note, Mrmango, this is lore related, so please shut up.
Btw, lots of idiots PVE and don't know any of the lore. =p

Also, the lore I'm referring to is actually the lore, not a critique of Anet's lore story.
mrmango is offline   Reply With Quote
Old Feb 01, 2008, 02:39 PM // 14:39   #28
Lion's Arch Merchant
 
KalleDamos's Avatar
 
Join Date: May 2007
Default

But as it is in referance to the lore, it falls under the lore category, anything to do with lore falls into this thread.
KalleDamos is offline   Reply With Quote
Old Feb 01, 2008, 04:50 PM // 16:50   #29
Desert Nomad
 
Horseman Of War's Avatar
 
Join Date: Jun 2006
Guild: The Cult of Doom
Profession: P/
Default

I actually liked nightfall the best.. It may have been overly cheesed-out in some parts, but as a whole its not a bad storyline for a game. It really expanded and explained some of the mysterious chp1 lore i thought..

Last edited by Horseman Of War; Feb 01, 2008 at 04:52 PM // 16:52..
Horseman Of War is offline   Reply With Quote
Old Feb 01, 2008, 05:18 PM // 17:18   #30
Forge Runner
 
Longasc's Avatar
 
Join Date: May 2005
Default

Quote:
Originally Posted by Nemo the Capitalist
if u want a good story Go to LOTR online man ...they had a good storie and popularized by movies...what did GW have E3 film cliip
What you got totally wrong is to assume because you liked the story in the book, it must also rock in the LOTR game. Which is not the case, they just made parts of the world look like the movie or descriptions in the book. Everything else is plain standard vanilla MMO cake, sorry to say. It is hardly integrated into the world and they really did not take too great pains to get inspiration from the Lord of the Rings or the Silmarillion, i.e. they copied even less parts of the lore and world than was present in the movie.

In terms of fantasy literature the Lord of the Rings was indeed made even more popular by the movies, but the genre has developed over the many years. The Black/White painting of characters and the nowadays rather pathetic language of Tolkien are for sure not the modern style, I recommend G.R.R. Martin and Guy Gavriel Kay if you want to read modern fantasy with strong "grey" characters and shifting focalization.
Longasc is offline   Reply With Quote
Old Feb 02, 2008, 10:45 AM // 10:45   #31
Academy Page
 
Laughing Bat's Avatar
 
Join Date: Nov 2007
Location: Texas
Guild: [HoNk]
Profession: Me/
Default

The lore of guild wars is some of the best video game lore I've seen since Eternal Darkness: Sanity's Requiem(witch admittedly took a lot from H.P. Lovecraft's work). The storylines aren't very good though. Prophecies should of been centered around the charr, factions should of been centered around the luxon/kurzick war, and nightfall was actually pretty good for an online rpg.... and then varesh dies, you kill a god in less time then it took you to kill your first charr and your left cursing kormir for stealing your rightful place as the sixth gw god lol.
Laughing Bat is offline   Reply With Quote
Old Feb 02, 2008, 11:40 AM // 11:40   #32
Frost Gate Guardian
 
AnnaCloud9's Avatar
 
Join Date: Aug 2005
Location: Minnesota
Guild: Well if you're bored, then you're boring!
Profession: R/
Default

Quote:
Originally Posted by IslandHermet
killing a god in 1 min is to much other then that I welcome those fights. the only problem with the end game bosses is they are so much easier to kill then say a lvl 1 char . which is what kills the story line to me, everything else is good but the fact the each boss died in a matter of mins to seconds(factions) the lich took a little while to get to but still died way way to fast.
Often the time and difficulty of defeating a self-proclaimed nasty villain in RPGs is the journey it takes to obtain, unravel, and eventually solve the events leading up to it.

The epic battle begins when you take your first step into the chapter, not the minute you find the 8 skills to defeat the actual final antagonist.
AnnaCloud9 is offline   Reply With Quote
Old Feb 02, 2008, 01:33 PM // 13:33   #33
Jungle Guide
 
angmar_nite's Avatar
 
Join Date: Feb 2007
Guild: [SNOW] of [YUM]
Profession: E/
Default

Let's just remember said god was chained for many millenia and severly weakened.
angmar_nite is offline   Reply With Quote
Old Feb 02, 2008, 03:29 PM // 15:29   #34
Krytan Explorer
 
Join Date: Jul 2006
Default

Quote:
Originally Posted by angmar_nite
Let's just remember said god was chained for many millenia and severly weakened.
He was soo weakened he controlled half the living world and the entire torment world too.
He was so weakened that the Lich and Shiro paid homage to him and served as his generals and such awesome entities as Dhuum and Menzies sought alliance with him.
Consistency for the win.
Mark Nevermiss is offline   Reply With Quote
Old Feb 02, 2008, 04:13 PM // 16:13   #35
Desert Nomad
 
Sha Noran's Avatar
 
Join Date: Nov 2005
Location: http://tinyurl.com/2jlusq
Guild: Idiot Savants [iQ]
Profession: R/
Default

Quote:
Originally Posted by Mark Nevermiss
He was soo weakened he controlled half the living world and the entire torment world too.
He was so weakened that the Lich and Shiro paid homage to him and served as his generals and such awesome entities as Dhuum and Menzies sought alliance with him.
Consistency for the win.
Owned.

Guild Wars lore is pretty neat, actually.... but the story lines of the campaigns are just complete and utter fail.

Why would anyone conceivably even attempt to kill my character anymore? I've slain countless lesser foes, saved the world on multiple occasions, make a hobby of easily dispatching titans, demons, and the undead, and have killed the Lich, Shiro, the Great Destroyer, and Abaddon himself. I'm sorry, but how do level 24 Dwarfs even do damage to me anymore? Charr? Are you serious?
Sha Noran is offline   Reply With Quote
Old Feb 02, 2008, 04:25 PM // 16:25   #36
Forge Runner
 
Free Runner's Avatar
 
Join Date: Oct 2005
Location: GW2G
Guild: Knights Of The Sacred Light [KSL]
Default

Quote:
Originally Posted by Mark Nevermiss
He was soo weakened he controlled half the living world and the entire torment world too.
He was so weakened that the Lich and Shiro paid homage to him and served as his generals and such awesome entities as Dhuum and Menzies sought alliance with him.
Consistency for the win.
That has nothing to do with his power, the reason he got so far was due to his way of manipulating major events such as the destruction of Arah and Shiros betrayel. He had been planning his breakout for years and was succeeding until the heroes begin to tackle them unknowingly. Dhuum is broken and Menzies cant even take control of the Fissure Of Woe. Why wouldnt they team up with the winning god?

Putting a foe that is as powerful as Mallyx in the last mission is obviously gonna cause rage amongst players.

Last edited by Free Runner; Feb 02, 2008 at 04:27 PM // 16:27..
Free Runner is offline   Reply With Quote
Old Feb 02, 2008, 07:15 PM // 19:15   #37
Wilds Pathfinder
 
Steps_Descending's Avatar
 
Join Date: Apr 2007
Location: IN my pocket plane. Obviously!
Guild: Little Tom's Pocket Plane [THom]
Profession: Me/Mo
Default

Some of my favorite quotes :

Quote:
Originally Posted by Longasc
ANet also hired Jeff Grubb, but I do not exactly know what he did. They say Nightfall.
http://en.wikipedia.org/wiki/Jeff_Grubb

Jeff Grubb is known to me from Azure Bonds and stuff like that, he wrote later some Magic: The Gathering stuff, but actually I think his big time was already over long before that.

Right now, she has also written the GW2 lore hints we know so far, Ree Soesbee is writing for ANet: http://www.learsfool.com/


Then we have http://wiki.guildwars.com/wiki/John_Stumme and http://wiki.guildwars.com/wiki/Linsey_Murdock who als contribute quest dialogue and pop culture references.


But OK, there are still worse games out there, so the story is not that bad. I also do not demand supreme storytelling from a computer game.
Notice how the writers write more than one thing? I wonder why some stories look alike...


Quote:
Originally Posted by Valeria
Do you know Dragon Ball?
"wow he has fighting power 200 !!! he's invincible"
10 issues later
"lol fighting power 5million what a weakling!"
it's really ridiculous if you think about it.
That one explains a lot. By the way, I dont think it is confirmed if the jade wind was shiro's death-spell(D2 reference), the emperor's spell (probably not), a mix-match of the 2 spells, or a "backfire" of shiro's latent magic power.

Quote:
Originally Posted by Sleeper Service
which is where big players like MARVEL and DC had a massive brainfart and invented the "Universal Reset Plot Device".

ah the Multiverse, now we can work up from the bandit and kill a god only to do it all over again but different without endlessly increasing power.

Lazy but....effective.
Lazy, but prebably the best way to allow the reuse of old bad guys, allow a reset in the power meter, and a classy (albeit classic by now'S standarts) to "finish" a storyline while not really finishing the story.


OP: Your point is... GW is full of cliché? So what? (sorry but i really can't see a problem with that)
Steps_Descending is offline   Reply With Quote
Old Feb 03, 2008, 07:03 PM // 19:03   #38
Krytan Explorer
 
Join Date: Jun 2007
Guild: Ray
Default

Quote:
GTFO my lore forumz.

I just want to clarify two things-

- As some of you might have guessed, I am not a native English speaker and probably I misused the word "lore", when I should have used the word "storyline". I am deeply sorry if any of you were offended by me polluting the English language with my poor use of it. I understand how much it affects the validity of my point. That being said, keep your post-for-the-sole-reason-of-boosting-my-posts-per-day for other threads please.

- Some of you got the impression that I don't read any quest logs and don't do any side quests, which is wrong. Maybe my post was poorly sentenced but when I said "wtf are those destroyers" I didn't ask for a description of destroyers (actually I think that I said clearly enough that those can be found in wiki, and I even quoted that wiki description to emphasize my point). What I meant is "what the hell is that stupid and bad idea".

Please, I would appreciate if you keep your comments to the point. You disagree with me? "consider reading quest logs and not skipping cinematics" or "stick to your pvp" will fail to convince me, and won't contribute anything to this discussion.
shoogi is offline   Reply With Quote
Old Feb 03, 2008, 08:11 PM // 20:11   #39
Jungle Guide
 
angmar_nite's Avatar
 
Join Date: Feb 2007
Guild: [SNOW] of [YUM]
Profession: E/
Default

Quote:
Originally Posted by shoogi
won't contribute anything to this discussion.
Lore/storyline SUX =/= discussion .
angmar_nite is offline   Reply With Quote
Old Feb 03, 2008, 10:41 PM // 22:41   #40
Frost Gate Guardian
 
Join Date: May 2007
Guild: [lion]
Profession: N/Mo
Default

Quote:
Originally Posted by shoogi

Prophecies

The only thing I liked about GW:P's lore is the beginning. Those Charrs are pretty cool bad guys, and aren't an irritating cliche. I also was pleased that for once we won't get flooded by that fantasy books dwarves/elves/dragons/etc theme, which really started to get boring. The fact that Ascalon was also losing the war added interest.
All good ended here. The lore suddenly got flooded with cliches- The good prince that disobeys his father. Dwarves. Prince dies and becomes undead. Undead at general. You find yourself in an entire new story fighting undead and then white mantle. The Charr disappeared from the storyline. Then you go to the desert and do something that doesn't have anything to do with anything ("Wow we ascended now we can kill mursaat!") and then you find out that the good vizier is actually the bad guy (yeah, real surprize). You suddenly find yourself fighting titans and saving the world by killing the undead lich.
Now, this story is just AWFUL. I think that anet realized it themselves when they made a joke about it in NF, in that Bokka Theater scene (not that nf lore is better but we will get to that). During that story you find yourself fighting something like 5-6 antagonists that got nothing to do with each other, you start fighting charr that invaded your homeland and end fighting the lich and saving the world.
The only bad part of the prophecies lore is the lich. The charr thing is clever, the dwarves aren't really involved, the white matle shinning blade twist is good and then the fact that the mursaat were sacrificing the chosen to stop titans comming is clever and it's is all the shinning blades fault. The only problem is that it is all done by the stupid lich, who happens to be undead, cliche, but the pro about the undead is that they come from orr which was destroyed by the searing/catalyst.
Personally i feel that they should of kept orr destoyed and kept that level of mystery for GW2 (but of course they din'y know that they were going to make it then)

Faction lore = shit (no one can argue)

Nightfall = semi good (the whole idea of stopping a 'evil' god is stupid but it does clear loose ends well in prophs and factions)

P.S the dragon lore for GW2" will be O.K but cliche it is the, 'battle for land between the races', lore and other known lores about GW2 apart from the dragons, is what will be interesting.
roshanabey2 is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Guildmaster Cain Druid's Overlook 28 Nov 20, 2006 01:10 PM // 13:10
Nightfall Elite mission (WARNING SPOILERS!) hide_the_thing Explorer's League 8 Nov 05, 2006 06:42 PM // 18:42
Saidra *warning: storyline spoilers* NoChance The Riverside Inn 13 Jul 08, 2005 09:08 PM // 21:08


All times are GMT. The time now is 09:04 PM // 21:04.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("